Object Classes

The ACOG foundation needed classifications for ACOGS so this system was created. There are four types and one sub type of object classes;Containment difficulty(Contained(?)),Danger level,Importance level,and "Anomaly" level.

Containment difficulty

 * Straet-does not require containment
 * Safe-very easy to contain.
 * Euclid-might breach containment once in a while.
 * Keter-very difficult to contain breached containment very easily,but possible to contain.
 * Apollyon-impossible to contain

Contained(?)

 * Contained-contained
 * Uncontained-Uncontained or breached containment
 * Un/Contained-their are multiple instances and some are contained and others uncontained.

Danger level

 * Traiac-helps people
 * Safe-harmless when left alone or harmless at all times.
 * Yorin-is safe at first but at some point will be damaging
 * Euclid-It is unknown if it will attack, sometimes does it at random.
 * Keter-very dangerous.

Importance level

 * Esotric-Is regular,not of much importance.
 * Eso-Thau-Is not always used but is useful once in a while.
 * Thaumiel-is of much use to the foundation.
 * Sart-Is to be neutralized as soon as possible
 * Trate-is to be contained as soon as possible

"Anomaly" level

 * "Anomalous"-"Anomalous".
 * Neutralized-was "Anomalous" but lost it's anomaly by destruction or by other means.
 * Explained-is not "Anomalous".
 * Sector-is part of an ACOG and only is "anomalous" if all the parts are together